[Backend] Reimplement createTimestamp in C++.
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@ -8,7 +8,7 @@
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#include <QOpenGLContext>
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#include <QOpenGLContext>
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#include <QOpenGLFramebufferObject>
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#include <QOpenGLFramebufferObject>
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#include <QQuickWindow>
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#include <QQuickWindow>
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#include <math.h>
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namespace {
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namespace {
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void
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void
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@ -282,6 +282,22 @@ MpvPlayerBackend::getTracks() const
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return mpv::qt::get_property_variant(mpv, "track-list");
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return mpv::qt::get_property_variant(mpv, "track-list");
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}
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}
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QVariant
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MpvPlayerBackend::createTimestamp(const QVariant& seconds) const
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{
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int d = seconds.toInt();
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double h = floor(d / 3600);
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double m = floor(d % 3600 / 60);
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double s = floor(d % 3600 % 60);
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QString hour = h > 0 ? QString::number(h) + ":" : "";
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QString minute = h < 1 ? QString::number(m) + ":"
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: (m < 10 ? "0" + QString::number(m) + ":"
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: QString::number(m) + ":");
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QString second = s < 10 ? "0" + QString::number(s) : QString::number(s);
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return hour + minute + second;
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}
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void
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void
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MpvPlayerBackend::on_mpv_events()
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MpvPlayerBackend::on_mpv_events()
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{
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{
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@ -45,6 +45,7 @@ public slots:
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void setProperty(const QString& name, const QVariant& value);
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void setProperty(const QString& name, const QVariant& value);
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void setOption(const QString& name, const QVariant& value);
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void setOption(const QString& name, const QVariant& value);
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QVariant getProperty(const QString& name) const;
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QVariant getProperty(const QString& name) const;
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QVariant createTimestamp(const QVariant& seconds) const;
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signals:
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signals:
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void onUpdate();
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void onUpdate();
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@ -145,24 +145,12 @@ ApplicationWindow {
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}
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}
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}
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}
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function createTimestamp(d) {
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d = Number(d)
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var h = Math.floor(d / 3600)
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var m = Math.floor(d % 3600 / 60)
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var s = Math.floor(d % 3600 % 60)
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var hour = h > 0 ? h + ":" : ""
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var minute = h < 1 ? m + ":" : (m < 10 ? "0" + m + ":" : m + ":")
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var second = s < 10 ? "0" + s : s
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return hour + minute + second
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}
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function setProgressBarEnd(val) {
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function setProgressBarEnd(val) {
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progressBar.to = val
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progressBar.to = val
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}
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}
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function setProgressBarValue(val) {
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function setProgressBarValue(val) {
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timeLabel.text = createTimestamp(val) + " / " + createTimestamp(
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timeLabel.text = player.createTimestamp(val) + " / " + player.createTimestamp(
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progressBar.to) + " (" + parseFloat(
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progressBar.to) + " (" + parseFloat(
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player.getProperty("speed").toFixed(2)) + "x)"
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player.getProperty("speed").toFixed(2)) + "x)"
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progressBar.value = val
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progressBar.value = val
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