#ifndef MpvPlayerBackend_Hc #define MpvPlayerBackend_H #include #include #include #include #include #include #include "backendinterface.hpp" #include "enums.hpp" class MpvRenderer; class MpvPlayerBackend : public QQuickFramebufferObject , public BackendInterface { Q_INTERFACES(BackendInterface) Q_OBJECT mpv_handle* mpv; mpv_render_context* mpv_gl; bool onTop = false; QString totalDurationString; friend class MpvRenderer; public: static void on_update(void* ctx); MpvPlayerBackend(QQuickItem* parent = 0); virtual ~MpvPlayerBackend(); virtual Renderer* createRenderer() const; public slots: QVariant playerCommand(const Enums::Commands& command, const QVariant& args); QVariant playerCommand(const Enums::Commands& command); void launchAboutQt(); void toggleOnTop(); void updateAppImage(); // Optional but handy for MPV or custom backend settings. void command(const QVariant& params); void setProperty(const QString& name, const QVariant& value); void setOption(const QString& name, const QVariant& value); QVariant getProperty(const QString& name) const; // Just used for adding missing audio devices to list. QVariantMap getAudioDevices() const; bool event(QEvent* event); signals: void onUpdate(); void mpv_events(); void onMpvEvent(mpv_event* event); // All below required for Player API void playStatusChanged(const Enums::PlayStatus& status); void volumeStatusChanged(const Enums::VolumeStatus& status); void volumeChanged(const int& volume); void durationChanged(const double& duration); void positionChanged(const double& position); void cachedDurationChanged(const double& duration); void playlistPositionChanged(const double& position); void titleChanged(const QString& title); void subtitlesChanged(const QString& subtitles); void durationStringChanged(const QString& string); void tracksChanged(const QVariantList& tracks); void audioDevicesChanged(const QVariantMap& devices); void playlistChanged(const QVariantList& devices); void chaptersChanged(const QVariantList& devices); private slots: void doUpdate(); void on_mpv_events(); void updateDurationString(); private: void handle_mpv_event(mpv_event* event); #ifdef DISCORD void updateDiscord(); #endif }; #endif