Update some values.
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@ -110,9 +110,9 @@ pub const BatteryWidget = struct {
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if (capacity > 80) {
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if (capacity > 80) {
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power_colour = "green";
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power_colour = "green";
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} else if (capacity > 60) {
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} else if (capacity > 70) {
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power_colour = "yellow";
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power_colour = "yellow";
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} else if (capacity > 40) {
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} else if (capacity > 30) {
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power_colour = "orange";
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power_colour = "orange";
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} else {
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} else {
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power_colour = "red";
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power_colour = "red";
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@ -169,11 +169,14 @@ pub const WeatherWidget = struct {
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var tempColour: []const u8 = "green";
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var tempColour: []const u8 = "green";
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if (temp >= 20) {
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if (temp >= 20) {
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tempColour = "red";
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tempColour = "red";
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} else if (temp == 19) {
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} else if (temp >= 16) {
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tempColour = "orange";
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tempColour = "orange";
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} else if (temp == 18) {
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} else if (temp >= 12) {
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tempColour = "yellow";
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tempColour = "yellow";
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} else {
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tempColour = "green";
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}
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}
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var i = Info{
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var i = Info{
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.name = self.name,
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.name = self.name,
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.full_text = try std.fmt.allocPrint(arenacator, "{} {}{}{} {}", .{
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.full_text = try std.fmt.allocPrint(arenacator, "{} {}{}{} {}", .{
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