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README.md
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README.md
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@ -17,6 +17,11 @@ set in the space-faring future of 2157. With Magic. Because fuck you why not?
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_A Promise_ pulls very loose inspiration from _Ryn of Avonside_ and _Digital
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_A Promise_ pulls very loose inspiration from _Ryn of Avonside_ and _Digital
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Galaxies_ both by the fantastic transbian fiction author QuietValerie.
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Galaxies_ both by the fantastic transbian fiction author QuietValerie.
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## Documentation
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The universe documentation, among other various tidbits can be found over at
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the [promise wiki](https://man.sr.ht/~spicywolf/promise).
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## Author
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## Author
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- Kararou Ren
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- Kararou Ren
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@ -25,11 +30,6 @@ Galaxies_ both by the fantastic transbian fiction author QuietValerie.
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- [blog](https://lesbianunix.dev/)
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- [blog](https://lesbianunix.dev/)
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- [scribblehub](https://www.scribblehub.com/profile/61134/karaiwulf/)
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- [scribblehub](https://www.scribblehub.com/profile/61134/karaiwulf/)
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## Editors
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- Kararou Makoto
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- [scribblehub](https://www.scribblehub.com/profile/71436/karakoto/)
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## License
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## License
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This work is licensed under the CreativeCommons Attribution NonCommercial
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This work is licensed under the CreativeCommons Attribution NonCommercial
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# Eastern Hills International
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Originally established as Eastern Hills Space Company, EHI is a conglomorate that still focuses on space travel. EHI is headquartered in the Eastern Hills Autonomous Zone of the Colorado Free State, where it keeps all of its top secret projects such as flight software and its magically-enhanced Special Operations Strike Force.
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Eastern Hills International was one of the first corporate entities to rise from the ashes of the Internet Implosion of the 2020's.
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EHI's private security forces are known as the most brutal among corporate entities, frequently employing terror tactics and demoralization campaigns against its enemies.
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## Specs
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* HQ: 110 Colfax Ave. Denver, Colorado Free State
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* CEO: Baylee MacKinley
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* Glb Prft: 13 Trillion Credits (Anually)
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* Industries: Transport, Aviation, Aeronautics, Military Contracting
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* Bst Product: EH 794 General Purpose Space Craft
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* Stck Tckr: EHI
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* Stck $$: 13000cr/share
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* Stck Prj: +14.3%
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* Established: 2025
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* Est. Employees: 350 Million
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* Divine Backer: The Pale Goddess
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## Subsidaries
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EHI, as a conglomerate, owns many subsidary companies in various market sectors, often pioneering new sectors entirely.
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### Eastern Hills Space Corporation
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### International Digital Developments
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### Eastern Hills Health Industries
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# Eastern Hills Special Operations Strike Force
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A strike team developed after the EHSC discovered Magic in 2091 with the
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express purpose of cutting down existential threats to the company. The team
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was quickly placed under the research and development unit in order for the
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EHSC to discover more about magic and aid the strike team with combat equipment
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developed in house.
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It quickly became known that mages were a much more well balanced soldier,
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better at more general magic than other magic users, and were awarded officer
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positions within the command structure of the strike force.
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## Datapoints
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* HQ: 1910 Colfax Ave. Building 35, Denver, Colorado Free State
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* Parnt Dept: Research and Development
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* CO: Ai Tamaki of the Pale Goddess
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* Status: Active
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* Members: 48
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* Missions: 375: 339 success + 36 fail (historical data lost)
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## Known Officers
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* Commanding Officer Ai Tamaki
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* Medical Officer Lucere "Lucy" Manafed
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* Surveillance Officer Avalon Davis
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* Technology Officer Xela Melrose
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* Tactical Officer Vivian Young
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* Communications Officer Valentine Sheer
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* Engineering Officer Margaret Hamilton
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# Ai Tamaki
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A mage in her early twenties. Long slightly wavy white hair. Deep red eyes
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filled with a shimmering light.
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## Datapoints
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```
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DOB: 19 March 2135
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Age: 23
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Prn: she/her
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Eye: red
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Hair: white
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Hgt: 5'
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Wgt: 112 lbs
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Ntnl: JP
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```
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## Weapon Choice
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She likes the set of true tamahagane swords she inherited from her father. The
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hamon on each blade is the clover pattern that's signature of a line of well
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respected bladesmiths from the late 20th century.
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# Avalon Davis
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A mage in her mid twenties. Long straight black hair. Glowing blue eyes like
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sapphires.
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## Datapoints
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```
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DOB: 2 July 2131
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Age: 26
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Prn: she/her
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Eye: blue
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Hair: black
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Hgt: 6ft 5in
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Wgt: 142 lbs
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Ntnl: UK
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```
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## Weapon Choice
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She's a feisty bitch on the battlefield. Her main weapon is a short barrel
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revolver. She leaves half of the chambers unloaded and simply uses magic for
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every other shot.
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# Excalibur Strike Industries
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The premier privately contracted military corporation.
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## Datapoints
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* HQ: 1 XCAL St. New York City, Excalibur Corporate State
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* CEO: Inun Petroski
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* Glb Prft: 45 Trillion Credits (Annaul)
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* Industries: Military Contracting
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* Bst Product: Military and Security Services
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* Stck Tckr: XCAL
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* Stck $$: 45000cr/share
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* Stck Prj: +30.4%
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* Est.: 2064
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# Magic
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Yes that's right! Its *real*. What a concept, I know. Magic is all based
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around a few things, but no matter where you are in the universe, a few laws
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hold true:
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1. Magic is Everywhere
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Which means, you always have a supply external to your own magic.
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2. Magic is Localized
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Which means that the given magic within the universe gets pushed and pulled or
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otherwise pools in areas. Just because magic is everywhere doesn't mean that
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its distributed evenly.
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3. Magic is Wild
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Magic, while it can be controlled, cannot be tamed. Fitting too much magic
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into a single area can cause spontaneous ignition of the latent energy to
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violent effect.
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## Magic Users
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There are several kinds of magic users within the universe (and many more in
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other universes). Each is different, but most share a lot of overlap.
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* Mage
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Mages are the generalists of the magic users. Each mage has been gifted their
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ability to use magic by a deity. These deities have given their blessing with
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no contract, bargain, or other pact.
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* DemiMage
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A demimage is similar to a mage, with two major exceptions: the magic granted
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by their deity is much less powerful; and they are only capable of casting
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magic from within a subset of types. Each type can very from demimage to
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demimage.
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* Magicker
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Magickers are specialized magic users, only capable of casting a limited range
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of spells, most only being able to cast one type of spell. These people have
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made deals, signed contracts, or otherwise given something up to acquire the
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blessing of their deity.
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* Bracer
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Bracers are the odd folk out of this bunch. They don't have magic in terms of
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being able to use it. When magic is concentrated into an area, but stabilized
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to avoid violent explosions, crystaline structures begin to form. These
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crystaline structures can then be used and directed by those who posses magical
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artefacts. Bracers are able to purify and refine these crystals. Bracers get
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this ability by having had contact with a deity, but have not been given any
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gifts, nor made any contracts.
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* Artificer
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Artificers are a very special group of magic users. They have been blessed by
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no deity. Instead, they've studied how to craft artefacts, objects that can
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stabilize, direct, and attune magic.
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## Magic Spell Types
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There are several types of magical spells that users of magic can learn. The
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differentiation is entirely based on how the spell effects reality and what
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methods it uses to make those effects.
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* Wild Magic
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Wild magic is entirely spontaneous. These aren't spells insofar as nobody
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any arcane scientists are aware of can cast make spontaneous wild magic happen.
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* Energy Manipulation
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Mages who specialize in energy manipulation are able to control the vibration
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of particles in a localized area to great affect. The most common type of
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Energy Manipulation is controlling the temperature of a given material.
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* Physics Manipulation
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Mages who specialize in physics manipulation most frequently manipulate
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gravity, but can also change the rules in any given area. Want to torture your
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prisoners? Just stop oxidization and watch as their metabolism stops
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functioning and they run out of energy nearly instantaniously.
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* Healing
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Healers do the healing thing. What more could you want?
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* Combat
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Combat magics is usually centered around the reinforcement of the user's body,
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but reinforcing other things has been known to work, too, in absurdist ways.
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Reinforcement basically double enforces an objects 'purpose' on reality.
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Combat magic specialists have been known to make broken medical machines work
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using magic alone. Cars with no fuel can still make the vroom vroom.
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Combat magic is weird okay, and I've included it for the specific purpose of
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having a friend be able to implement yet another SHIROU.
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* Alchemy
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Use magic to turn something into something else. Its pretty simple on the
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surface. Only very powerful magic users can make the change permanent.
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* Cool
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Cantrips and prestidigitations. Need I say more? Yes? Okay. Its mostly
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useless but cool magic. Like cleaning clothes or whatever.
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* Tech
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Magic. But also technology. This class of magic affects electricity and most
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electromechanical and striaght up digital components will obey. Given the
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linked nature between electricity and magnetism, this magic could also be
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purposed for affecting magentics.
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A Promise:
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- Chapter 1: Berdie's Meds
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- Section 1: Eilidh's Plight
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- Eilidh examines important code
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- Berdie needs her meds administered
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- Eilidh logs into the internet
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- Eilidh sets up a meeting at the bar
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- Famillial banter between Eilidh and Berdie
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- Section 2: A Bar, Some Hackers, and a Breakthrough
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- Eilidh shows up early and dances with a cutiepie
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- Several gang members offer a job
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- Eilidhs crew finally shows up
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- Marvin and Olivia share a breakthrough
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- The Blue Lillies prepare for a job
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- Section 3: Another Job
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- The Blue Lillies continue preparing for the EHSC run
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- Somber Famillial Banter
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- RUN: BEGIN!
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- Breakin goes good
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- medicine machine located
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- ohshit.jpg its too big for them to carry
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- Big "I told you so" vibes from Olivia
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- Section 4: When it all Goes Wrong
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- Enter: Ai Tamaki and the "she turned into a cat" moment
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- Gun Fight Gun Fight Gun Fight YEAH
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- magic go brrrr
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- RUN: SUCCESS?
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- Section 5: Spoils of War
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- Chapter 2: Magical Girls Don't Transform
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- Section 1: Unless They Do
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- Section 2: A Fever Never Felt So Good
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- Section 3: The Pale Goddess' Laugh is Terrifying
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- Section 4: Liberation Front
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- Section 5: Space Used to be Cool
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- Chapter 3:
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before: The Dark Times
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2022: Internet Implosion
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The Fall of World Governments
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2023: The Chaos Wars Begin
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2025: Establishment of Eastern Hills Space Company
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2026: Establishment of Trinny Teeth Company
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Establishment of French and Sons Industries
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Establishment of Great Scott Electromechanicals Company
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2028: Eastern Hills Space Company establishes the Thompson Moon Colony in secret
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Eastern Hills Space Company launches the Eastern Hills F01, a trans-atmospheric fighter jet
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2029: Founding of the Colorado Free State
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The Chaos Wars expand to space
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2030: Founding of the North Siberian Autonomous Zone
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Founding of the East Australian Independent State
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The Chaos Wars End
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2031: Unchecked Corporate Pollution and Emissions have sped up global warming, affecting habbitable space
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Several corporations boil the oceans to reduce water levels world wide, rendering the atmosphere impassible
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2032: The First Corporate Wars Begin
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Thompson Moon Colony, receiving no word from the ground, begins working on faster than light travel
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2033: Atmosphere clears up, becoming passible
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Thompson Moon Colony declares independence
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