promise/doc/magic/README.md

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# Magic
Yes that's right! Its *real*. What a concept, I know. Magic is all based
around a few things, but no matter where you are in the universe, a few laws
hold true:
1. Magic is Everywhere
Which means, you always have a supply external to your own magic.
2. Magic is Localized
Which means that the given magic within the universe gets pushed and pulled or
otherwise pools in areas. Just because magic is everywhere doesn't mean that
its distributed evenly.
3. Magic is Wild
Magic, while it can be controlled, cannot be tamed. Fitting too much magic
into a single area can cause spontaneous ignition of the latent energy to
violent effect.
## Magic Users
There are several kinds of magic users within the universe (and many more in
other universes). Each is different, but most share a lot of overlap.
* Mage
Mages are the generalists of the magic users. Each mage has been gifted their
ability to use magic by a deity. These deities have given their blessing with
no contract, bargain, or other pact.
* DemiMage
A demimage is similar to a mage, with two major exceptions: the magic granted
by their deity is much less powerful; and they are only capable of casting
magic from within a subset of types. Each type can very from demimage to
demimage.
* Magicker
Magickers are specialized magic users, only capable of casting a limited range
of spells, most only being able to cast one type of spell. These people have
made deals, signed contracts, or otherwise given something up to acquire the
blessing of their deity.
* Bracer
Bracers are the odd folk out of this bunch. They don't have magic in terms of
being able to use it. When magic is concentrated into an area, but stabilized
to avoid violent explosions, crystaline structures begin to form. These
crystaline structures can then be used and directed by those who posses magical
artefacts.
* Artificer
Artificers are a very special group of magic users. They have been blessed by
no deity. Instead, they've studied how to craft artefacts, objects that can
stabilize, direct, and attune magic.